About Jonas Studios - Game Design Student Portfolio

Passionate Game Design & Creative Expression

Projects

Here is a sample of some images of projects I have undertaken in the context of game design. These projects showcase my   creativity and technical skills, highlighting various aspects of game mechanics, artwork, and storytelling. Each image reflects the dedication and passion I bring to the world of game development.

Retailing nightmare of B&Q

In the Retailing nightmare of B&Q, you are the owner of one of the shops. One of your competitors breaks into the store an hour before opening times, and the shelves are not fully stocked. The aim of the game is to stock all shelves before you run out of time and the intruder gets you.

Jump Warrior

Jump Warrior is a basic score-based game, where you need to kill as many enemies as you can and gain score. However, when you take damage you lose score. So you have to take advantage of kunai's, as well as being careful with attacking. The aim of the game is to gather as much score as possible before you run out of time.

CHASE

CHASE is a round-based survival game where you are chased by many funny images. Each time you survive, you gain currency which you can spend on special powers which will help you survive. CHASE also has a map change mechanic so you have to survive in all sorts of different maps which makes the game more replayable.

Insecticide

Insecticide is a horror game where you are trapped in a basement with a giant spider. The aim of the game is to gather a key and crowbar to break off the boards on the door and unlock it with the key to escape.

Grow a Dragon Block

Grow a Dragon Block is a simulator game where you grow Dragon Blocks and either sell them, or gather the 1-7 stars of the blocks and summon the dragon to get the next set. You sell them to be able to afford better Dragon Blocks and summon to be able to unlock the better ones. The aim of the game is to unlock all types of Dragon Blocks as well as getting rich.

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